Wie
Sony heute in einer Pressemitteilung verkündet hat, wurden seit dem Launch im November letzten Jahres
725.000 verschiedene Level für
LittleBigPlanet kreiert. Dabei soll jedes wirklich einzigartig sein und sind von TV-Shows, Spiele oder Filme inspiriert. Ein Beispiel dafür ist "LittleBigPlanet Takeshi´s Castle", "LittleBigPlanet Jurassic Parc" oder "LittleBigPlanet MotorStorm".
Natürlich sind auch andere Arten von Levels möglich. So haben Spieler die Möglichkeit einen Taschenrechner oder Pinball im Spiel einzubauen. Die Community wächst von Tag zu Tag und das Spiel wurde bisher
125 Millionen mal gespielt. Dabei haben die User
vier Millionen Kommentare zu den erstellten Levels gepostet, wobei die meisten davon ein Sequel zu dem jeweiligen Spiel verlangt haben.
Offizielle Pressemitteilung:
Half-a-million homemade levels offer a taste of creative gaming
LittleBigPlanetTM flourishes with a community of nearly two million users
London, 01st April 2009:
The critically-acclaimed LittleBigPlanet™ for PLAYSTATION®3 (PS3™) has
marked the coming of age of gaming as it moves into a new realm defined
by creativity and community. This best-selling title from Sony Computer
Entertainment Europe (SCEE) allows players to build their own levels
and share them via PlayStation®Network. Nearly two million players
worldwide have joined the LittleBigPlanet community since its launch in
November 2008, where they, rather than developers, drive the experience
by creating game content to share with others.
Each of
LittleBigPlanet’s 725,000 user-generated levels is unique. Many are
inspired by films, TV shows and games titles, including levels
“LittleBigPlanet Takeshi’s Castle”, “LBP Jurassic Park” and
“LBP-MotorStorm”, while others use in-game tools to show-off impressive
engineering such as the “LittleBigCalculator”, circus-themed “Uncle
Fritz’s Funhouse Frenzy” or LittleBigPlanet community favourite “Huge
Pinball Machine”. Some players create music levels, requiring the
player to push buttons to create a song, while Japanese rock-pop group
the Beat Crusaders recently developed their music video for Phantom
Planet with LittleBigPlanet. Others play tribute to family and friends,
hobbies and passions, while levels like “Illumina Garden” come only
from the most active imaginations.
The LittleBigPlanet community
is growing rapidly day by day, and since launching, the game has been
played more than 125 million times with players posting more than four
million comments on game levels - many begging creators for sequels to
their favourites.
Mark Hardy, European Marketing Director – Content and Platforms - at SCEE, says of the game’s success:
“LittleBigPlanet
is giving people from every walk of life the opportunity to express
themselves creatively. The game is just the start. This is Creative
Gaming; never ending experiences that take on lives of their own
through their players.
LittleBigPlanet appeals to a generation
shaped by their networks and thirsty for great experiences to share
with friends. Where LittleBigPlanet goes from here is up to its
community; it is theirs to shape however they like. This makes it much
more inclusive than gaming has ever been before.”
LittleBigPlanet
teaches players to create as they play. Sackboy™ is your very own
customisable character; a walking toolbox of building skills and
materials that allows players to create new objects, landscapes,
puzzles, characters, weapons, prizes, narratives and more. Players can
also upload their own photos and media into levels straight from their
PS3.
With so many different entertainment features, PS3 makes a
strong case for pride of place in the home – storing photos, video and
favourite TV shows via PlayTV™ – as well as offering Blu-ray Disc™
playback and the Internet access. It also supports a growing number of
communities through its own PlayStation Network, including the
SingStar® and Buzz!™ communities where people share their finest
singing performances and create and share their own quizzes.
To find out more about LittleBigPlanet, please visit www.littlebigplanet.com.